About us
Breda Game City is a non-profit organization that focuses on elevating the Breda video games industry and creating a professional, healthy & creative environment.
x
We have an extended network of organisations and individuals that help to establish and scale the ecosystem in and around Breda in a professional way. With direct ties to regional government, business organisations, education, and research, Breda Game City can help get your studio where it needs to be.
In particular, we work closely together with the Gemeente Breda, the Breda University of Applied Studies to meet the needs of students, studios and other parties that are interested in professionally developing in the videogames industry and establishing in Breda.
We commit to finding innovative ways to encourage all organisations to apply healthy, safe and inclusive work environments. We take the example by conducting in the most positive and inclusive way possible and support and encourage a wide range of organisations that focus on these themes.
By exploring and initiating new worldwide opportunities and partnerships continuously, we strive to be a forerunner in making great games and host creative and innovative events.
Our goal is to put Breda on the international video games map by showing what we have to offer in terms of talent and also to create the ideal atmosphere and factors for new companies to establish in Breda. We support the development of studios in Breda, and help become a top hub in the centre of western Europe for game developers to create their best works.
By its atmosphere, location, infrastructure, and much more; Breda offers the perfect mix to be a powerhouse game development hub.
Breda Game City was founded in 2020 by a team of experts that were connected by our mutual awareness of untapped game development potential in the city of Breda.
Board & Team
Ana Popescu (she/her)
Board Member
Ana is a Lecturer in Visual Arts at Breda University of Applied Sciences (BUas) and a freelance concept artist with experience working in both AAA studios on games such as 'Baldur's Gate 3' and in indie game companies on projects like 'Superfuse' ...
Advisory Board
Willem Hilhorst
Willem is employed as Media Manager Games & Online Preservation at The Netherlands Institute for Sound & Vision. In particular he is specialized in the topics of videogames, ...